Monday, May 23, 2011

Dracula: The Resurrection


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Dracula: Resurrection
Developer - Index+, France Telecom Multimedia, Canal+ Multimedia
Publisher DreamCatcher Interactive
Release date - June, 2001





Dracula: Resurrection is a horror point-and-click adventure video game developed by Index+, France Telecom Multimedia and Canal+ Multimedia, and published by DreamCatcher Interactive. The game is an unofficial sequel to Bram Stoker's Dracula; set seven years after the end of the novel, Jonathan Harker finds that he must once again do battle with the evil Count Dracula.



Story


The game begins with the final scene from the novel, as Dracula's gypsies are attacked by Jonathan Harker and his men, and Dracula himself is supposedly killed, releasing Harker's wife, Mina, from her psychic enslavement to the Count. Although Dracula has seemingly been destroyed, Harker (voiced by David Gasman) remains sceptical as to whether or not he is really gone. The game then cuts to London, seven years later, with Mina (Gay Marshall) feeling a sudden and irresistible force drawing her to Dracula's castle in Transylvania. She leaves a letter for Harker, begging him not to follow her. However, upon finding it, Harker writes to his old friend Dr. Seward, asking him to investigate the matter in London as he himself must follow Mina, hoping to catch her before she reaches Dracula's castle.


Gameplay

The game is played from a first-person perspective with the direction in which the player is facing controlled by the mouse. On each static screen, the player is free to look around 360o. The game's interface is very simple; there is no HUD, instead the player has access to an inventory in which all items are stored. To speak to people or interact with objects, the player must click on them with the pointer. As the player moves the pointer around the screen it can change to an arrow (meaning the player can move in that direction), a magnifying glass (meaning the player can inspect something in more detail), a cog (meaning the player must use an item on the object), a cog with a hand (meaning the player can operate the object without using an item) or a hand (meaning the player can pick the item up). When the player clicks on a person to whom they wish to speak, a list of conversation topics appear on screen in the form of small icons. The most often encountered symbol in the game is the cog. When the player encounters this symbol, they must enter their inventory and select an item. If it is the correct item to operate the object, the item will appear in a green circle instead of the cog icon. If it is the incorrect item, the cog icon will remain.

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