Monday, May 30, 2011


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The Legend of Dragoon
Developer - SCEI
Publisher - Sony Computer Entertainment
Release date - June 11, 2000

The Legend of Dragoon is a role-playing video game developed and published by Sony Computer Entertainment for the PlayStation. It was released in Japan on December 2, 1999, in North America on June 11, 2000, and on January 19, 2001 in Europe.


The story begins when Dart, the protagonist, is heading home from a five year long journey to pursue the black monster, who killed his parents and destroyed his birth city, Neet. On the way, he is attacked by Feyrbrand, a mantis-like dragon controlled by the Sandora, a rebel faction in the Serdian civil war. Dart is saved by a mysterious female heroine named Rose, though they soon part ways. When he arrives at his hometown, Seles, he discovers that it has been destroyed by Sandora, and that Shana, Dart’s childhood friend (and later in the game, his love interest), has been taken away. Dart sets out to rescue her. Throughout the game, he is periodically joined by people that he helps along the way.


The Legend of Dragoon has a turn-based style of gameplay with a twist, additions. When the "attack" option is selected from the battle menu two blue squares will appear on the screen, one in the center and one on the outer edge. The outer square will begin to shrink and when it overlaps the inner square the player needs hit the "x" button and doing so will allow the player to continue the addition and do more damage. Characters will receive multiple additions over the course of the game which are longer and have the ability to deal more damage. The longer additions, however, allow enemies the opportunity to counter and when they do the player will need to press the "o" at the right time to prevent it and continue their attack.


The Legend of Dragoon was developed by Sony Computer Entertainment of Japan (SCEI). The project began in 1996 with a small group of people while the company simultaneously built teams for developing other games such as Ape Escape and Ico. At its peak, the development team consisted of over 100 members, with ten people simply dedicated to drawing the game's concept art. As the game contains a large number of pre-rendered maps and full-motion videos, content was spread over four discs. The Legend of Dragoon took three and a half years to develop before its December 1999 release in Japan. Prior to its June 2000 release in North America, the gameplay was rebalanced following complaints of the Japanese version's difficulty level. According to Shuhei Yoshida, The Legend of Dragoon cost Sony Computer Entertainment $16 million to develop in over a span of three years and that most of the game's sales were made overseas, saying "the sales in the U.S. were very strong.

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