Saturday, December 10, 2011

Tom Clancy's Rainbow Six: Rogue Spear



Tom Clancy's Rainbow Six: Rogue Spear
Developer - Red Storm Entertainment
Publisher - Red Storm Entertainment
Release date – August 31, 2001

Tom Clancy's Rainbow Six: Rogue Spear is a tactical first-person shooter computer game developed and published by Red Storm Entertainment. It is the sequel to the critically acclaimed Rainbow Six game based on the Tom Clancy novel of the same name.


Story

Following the collapse of the Soviet Union in 1991, the economic situation in Russia and the former Eastern Europe falls into chaos. Terrorism in the region is commonplace as people fight a seemingly endless stream of battles for supplies and other necessities. In this power vacuum though a dangerous a situation arises: the Russian mafia has begun buying up surplus military equipment with the assistance of current members of the Russian Army. During one such arms deal Rainbow forces raid the meeting grounds and recover weapons grade plutonium, tracing the missile material to an Arctic naval base. As it turns out, one boss in the Oil Mafia has been supplying arms and intel to various small-time terrorist groups whose international attacks Rainbow has had to deal with: A hostage situation at the Met in New York City, the attempted bombing of a tanker in the Sea of Japan, an airline hijacking in Brussels, and the neofascist takeover of a London TV station. But after the hijacking, an anonymous informant who has seen that this terror campaign has gone too far supplies information to Rainbow on who's behind the attacks and where his men will strike next.


Gameplay

Rogue Spear is based on the same game engine and features gameplay and presentation similar to that of the original Rainbow Six. The game pits the counter-terrorist unit, Rainbow, against global terrorist organizations that in some cases have taken hostages or have armed themselves with weapons of mass destruction. Rogue Spear focuses on realism, planning, strategy, and teamwork.

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